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00020
00021 #include "BasicUDPSource.hh"
00022 #include <GroupsockHelper.hh>
00023
00024 BasicUDPSource* BasicUDPSource::createNew(UsageEnvironment& env,
00025 Groupsock* inputGS) {
00026 return new BasicUDPSource(env, inputGS);
00027 }
00028
00029 BasicUDPSource::BasicUDPSource(UsageEnvironment& env, Groupsock* inputGS)
00030 : FramedSource(env), fInputGS(inputGS), fHaveStartedReading(False) {
00031
00032 increaseReceiveBufferTo(env, inputGS->socketNum(), 50*1024);
00033
00034
00035
00036
00037
00038 makeSocketNonBlocking(fInputGS->socketNum());
00039 }
00040
00041 BasicUDPSource::~BasicUDPSource(){
00042 envir().taskScheduler().turnOffBackgroundReadHandling(fInputGS->socketNum());
00043 }
00044
00045 void BasicUDPSource::doGetNextFrame() {
00046 if (!fHaveStartedReading) {
00047
00048 envir().taskScheduler().turnOnBackgroundReadHandling(fInputGS->socketNum(),
00049 (TaskScheduler::BackgroundHandlerProc*)&incomingPacketHandler, this);
00050 fHaveStartedReading = True;
00051 }
00052 }
00053
00054 void BasicUDPSource::doStopGettingFrames() {
00055 envir().taskScheduler().turnOffBackgroundReadHandling(fInputGS->socketNum());
00056 fHaveStartedReading = False;
00057 }
00058
00059
00060 void BasicUDPSource::incomingPacketHandler(BasicUDPSource* source, int ){
00061 source->incomingPacketHandler1();
00062 }
00063
00064 void BasicUDPSource::incomingPacketHandler1() {
00065 if (!isCurrentlyAwaitingData()) return;
00066
00067
00068 struct sockaddr_in fromAddress;
00069 if (!fInputGS->handleRead(fTo, fMaxSize, fFrameSize, fromAddress)) return;
00070
00071
00072 afterGetting(this);
00073 }